
Added support for vocore ID to support multiple displays (see about how to add an unique ID to older screens). Rewrote most of the bitmap transformations in a native c++ library to reduce CPU usage for this feature. Reworked GForce PRO LCD leds support to use native api instead of a separate usb connection. Added support for up to 4 screens for both VOCORE and USBD480. New devices will be recognized just by disabling/enabling again the display. Added process isolation for each display, each display will be driven in a separate process, libusb not being perfect this will protect from any device communication failure. 7.4.10 : Hotfix for Arial font not working correctly in dashstudio. Removed audio peak left/audio peak right as I don’t have the separate data yet). Added “portrait mode” to all usb displays. Experimental “Turing smart screen” support (this screen is quite slow, let’s be clear :D). Restricted Green flag to make it disable after 5s no matter the game. Changed source data For ACC green and yellow flags.
Fixed F12021 session type to session type name mapping. Fixed dashstudio button not triggering when a simulatedkey was not configured. When possible fonts suggestions based on other components fonts will be available in the font picker. Dash studio editor now uses a font picker with preview instead of a basic dropdown. A new folder “DashFonts” has been added, imported dash fonts will be copied in this folder instead of windows. Uncluttered hardware settings interface (settings and detected devices informations are merged).
More uniform settings between single/mutliple arduinos modes. Added more styles for RGB matrix spotter (left only, right only, left animated arrow, right animated arrow). Support for up to 4 separate RGB matrixes content :. Fixed tray icon sometimes staying in tray after simhub exit. Added a dedicated entry for WRC 10 (Supported thanks to Motion4All telemetry patch ). Hotfix for AX206 color encoding being wrong since 7.4.9. Reverted some changes done to ACC flags (yellow, green as the new data used were not working as expected.). Replay reader preview picture now allows to be disabled using right click on the picture. Dashboards/designer could freeze after a game was taking/releasing fullscreen (old <= ) will be catched and run in pure c#). Added a search box in the “add device” dialog. If a javascript extension is invalid SimHub will continue executing other extensions instead of rejecting the whole JS expression. Added rim model detection for the control mapper plugin for Fanatec bases (thanks to Fanatec for making it possible). Default wheels buttons colors changes are now visualized in real time on the device instead of being applied after validating the dialog.
Help and Documentation – Bug reports and features requests Recent changes 8.3.11 –